CONFLICT IN VIETNAM C64 TAPE
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CONFLICT IN VIETNAM C64 TAPE
Design: Sid Meier
Publisher: MicroProse
Genre: Turn-Based Wargame
Difficulty: Advanced
Vietnam is a sensitive subject for Americans, even now, which makes it all the more surprising in retrospect that MicroProse would do a game on the subject. Truth is, if the game had been designed by anyone other than Sid Meier, MicroProse wouldn't have even considered it.
Conflict in Vietnam was designed in the early stage of Sid's career, which is best characterized as a relentless search for identity. Sid's enthusiasm, so evident in games such as Sid Meier's Pirates or Silent Service (both of which he would design in the next two years), was severely dampened here - mainly because everyone associated with the project wanted to treat the subject seriously.
On the other hand, Conflict in Vietnam was more accessible than NATO Division Commander, another high-complexity wargame designed by Sid during this period. It isn't as accurate a treatment as Nick Karp's old Vietnam board game (ironically designed about the same time and of similar complexity.
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