JOUST ATARI 2600

99 kr

Joust till Atari 2600. Endast kassett. Rid ut i luften på en struts och möt andra riddare på sina flygande fåglar.
Läs mer

2600-JOUST ATARI

Beskrivning av JOUST ATARI 2600

🎮 Joust – Atari 2600

Rid ut i luften på en struts och möt andra riddare på sina flygande fåglar. I Joust gäller det att vinna luftduellerna genom att träffa fienderna uppifrån – en ovanlig och älskad arkadidé.

📦 Skick och innehåll

Endast kassett. Box och manual ingår inte enligt produktbeskrivningen.

🕹️ Spelinformation

  • Plattform: Atari 2600
  • Format: Spelkassett
  • Utgivare: Atari

Mer om spelet

JOUST ATARI 2600

 

Joust is an arcade game developed by Williams Electronics and released in 1982. While not the first game to feature two-player cooperative play, Joust was more successful than its predecessors and popularized the concept. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.

 

John Newcomer led the development team, which included Bill Pfutzenreuter, Jan Hendricks, Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game with cooperative two-player gameplay, but wanted to avoid a space theme, which was popular at the time. Staff worked within the technical limitations of the hardware (originally developed two years earlier for Williams' first game, Defender), excluding concepts and optimizing the visuals.

 

The game was well received in arcades and by critics, who praised the gameplay. The gameplay mechanics influenced titles by other developers. Joust was followed by a sequel four years later, and was ported to numerous home and portable platforms.

 

ENDAST KASSETT