BUGGY POPPER FAMICOM

99 kr
NES-BUGGYPOP-FAM-C

Beskrivning av BUGGY POPPER FAMICOM

BUGGY POPPER FAMICOM - DFC-BP

FUNGERAR PÅ JAPANSK ELLER REGIONSFRI ENHET

Burnin' Rubber (Bānin Rabā) is an overhead-view racing game created by Data East and released in arcades as both a dedicated board and as part of their DECO Cassette System. It was distributed in North America by Bally Midway and later ported to other platforms. The Atari 2600, Intellivision, and ColecoVision versions as well as the North American arcade and Nintendo Entertainment System versions are titled Bump 'n' Jump.

The goal is to drive to the end of a level while bumping enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water.

Because of the bird's eye view, players cannot see the large obstacles until it is too late to jump, so the game displays a flashing exclamation point when the large obstacles are about to appear.

The enemy vehicles are cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can only be jumped upon to destroy them, and will sometimes drop obstacles that will destroy the player or one extra life. At the end of each level players receive bonus points for the number of enemy vehicles crashed. Going from one level to another is characterized by a change of seasons. Players get points for bumping other cars and causing the other cars to crash, but one bonus isn't apparent: If the player completes a level without destroying another car by bumping it or jumping on it, the player receives a 50,000 point bonus (note: cars that run into the debris dropped by dump trucks on their own—not bumped into it—do not count against the player toward the bonus).

Mattel Electronics licensed Bump 'n' Jump from Data East and in 1983 released an Intellivision version and then a version for the Atari 2600. They also produced a version for ColecoVision distributed by Coleco in 1984.

Data East released a port of Burnin' Rubber titled Buggy Popper (Bagī Poppā) for the Nintendo Entertainment System in Japan in 1986. It was released in North Anerica by Vic Tokai in 1988 as Bump 'n' Jump. Adding a level of complexity, the NES version of the game also requires that players pick up cans of gasoline that are interspersed throughout each course, as their car uses up fuel steadily throughout the game if the car goes too fast.

The arcade version was made available on the PlayStation Portable in North America by G1M2 with its original title. The game also appears on the Data East Arcade Classics compilation with its original name.

 

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