COBRA C64 KASSETT
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Cobra is a 1986 platform game based on the film of the same name. It was developed and published by Ocean Software, and was released in Europe for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. By 1990, it received a budget re-release.
Cobra is a side-scrolling platform game based on the film of the same name. The player controls Cobra, a cop who must rescue a model, Ingrid, from a villain known as the Night Slasher. The player must avoid various enemies throughout the game, including members of Night Slasher's gang, and people with bazookas. Cobra is initially unarmed and only has a headbutt as a defense. Weapons such as knives, pistols, and laser-sighted machine guns can be found inside hamburgers which are laying around in each level. The player can also duck to avoid attacks, and must jump over incoming prams. Gameplay takes place across three levels: a city, a rural area, and a factory. The player ultimately faces off against the Night Slasher in the factory.
In the ZX Spectrum version, boxing gloves located at the bottom of the screen indicate the number of lives the player has, while a duck symbol gradually depletes as the player's weapon wears out. In the Commodore 64 version, snake heads are used to indicate the number of lives, and a hamburger icon represents the player's amount of energy
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