ECCO THE DOLPHIN DEFENDERS OF THE FUTURE PS2
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ECCO THE DOLPHIN DEFENDERS OF THE FUTURE PS2 - SLES-50499
Ecco the Dolphin: Defender of the Future is the fourth title in the Ecco the Dolphin series. It was released in 2000 for the Dreamcast. Defender of the Future is set in a universe with a story that has no ties to the original Mega Drive/Genesis titles, hence a reboot. After the Dreamcast was discontinued in the U.S., the game was re-released in 2002 for the PlayStation 2.
The gameplay is fairly similar to the old games, except it is in three dimensions. Ecco's sonar was kept as a means of interaction with other cetaceans (no longer called Singers in the game) and certain environmental objects, and a sonar map could be brought up but was often regarded as inferior to the old 2-D version. The same style of movement is kept with slight alterations for the 3-D environment. The control stick now only changed the direction Ecco is facing; pressing left and right changed the direction he faced horizontally, and pressing up and down changed the vertical direction. To actually move forward, the player has to tap a button to gain speed and hold the same button down to maintain it. Out of the water, Ecco can perform the purely aesthetic flips in the air just like the original games. Charging foes is kept as Ecco's standard attack, though the designers added a homing feature. The health and air meters were also kept, though the health meter can be increased by collecting power-ups called Vitalits, and the meters have a slightly different look compared to the Mega Drive games.
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