LOTUS TURBO CHALLENGE MEGADRIVE
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The second Lotus game shifted focus to arcade-oriented gameplay. Being the first of the series released for a game console (for Sega Genesis/Mega Drive under the title Lotus Turbo Challenge), the fuel limit and difficulty levels were dropped, and the lap-based levels were replaced with course-based time trials, (not unlike arcade games such as Out Run), with the player required to complete each course within a specified time to qualify for the next one.
In addition to the Esprit Turbo SE, Lotus Turbo Challenge 2 also featured the Lotus Elan SE, hence 'Esprit' being dropped from the title. There was no choice of car however; the player runs with the Elan SE on odd levels, and with the Esprit on even levels.
Lotus 2's single-player mode uses all of the game screen instead of half, and opponent cars appear in a variety of colors (opponent cars in the original game were all white). However, music is absent from racing altogether; the player instead hears the car's engine sound.
Lotus 2 was developed for the Amiga and then converted for the other platforms.
Barry Leitch's intro music for Lotus 2 is often found on playlists of retro computer music webradio stations; it contains a subliminal message in the form of a sampled voice at around the 12-second mark (played through the left channel only) which says "you will not copy this game".[3] The sample is played very quietly during the first few bars, and can be easily accessed in any MOD tracker program. The hi-hat and voice sample at the very beginning of the main theme is taken from Yello's Oh Yeah[original research?], a song that became famous as the theme for another sports car (a Ferrari 250 GT California) in the movie Ferris Bueller's Day Off.
Lotus 2 uses a password system to access different races - once the player qualifies for a particular race, the password is revealed. Additionally, a rendition of Shaun Southern's early creation Kwazy Kwaks, originally published for the Commodore VIC-20 in 1984, is accessed by using the password DUX.
There is a touch of humour on level six (the motorway level) of the Amiga version: if the player manages to successfully drive under the trailer of one of the lorries that cross the road, the in-game announcer shouts "Yeehaa!" This sound was used as a taunt on the Genesis port.
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