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Beskrivning av MAGNACARTA PS2
MAGNACARTA PS2 - SLES-53483
Magna Carta: Crimson Stigmata is a role-playing video game developed by Softmax and originally released for the PlayStation 2 in South Korea by Softmax and in Japan as simply Magna Carta (Maguna Karuta) (a title later used in the PAL version) by Banpresto in 2004. It is the second installment of the Magna Carta and a sequel to the 2001 game Magna Carta: The Phantom of Avalanche. The game was later released as Magna Carta: Tears of Blood in the United States. A PlayStation Portable version was released in May 2006 as Magna Carta Portable (Maguna Karuta Pōtaburu).
The game's battle elements borrowed from Shadow Hearts and the Star Ocean series. Up to three characters may move around the battlefield in real time. The player can only control one character at a time and can only attack after the character fills its "leadership meter" by remaining still. Once filled, the character can initiate an attack by performing a series of three timed button presses (known as the "trinity ring"). If the attack is unsuccessful, the leadership meter empties, and the player must wait for it to refill again.
The three modes of combat that are uniquely embedded are "standard", "combo" and "counter". The standard mode is excellent for offensive and defensive attacks. By perfecting the timing of the buttons, characters will learn stronger attacks. Combo attacks lack defense but are generally used to create powerful offensive attacks by combining all attacks in one turn. The counter mode does what its name implies; not only is the user able to block, but also attack by predicting their enemies' attacks. Players using this mode do not exhaust their leadership meter. Characters may attack with various combat "styles" learned in the game, which use different chi (energy) types to increase their utility. There are eight different types of chi present in all areas, but in different exhaustible quantities.
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