PITSTOP II C64 DISK
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PITSTOP II C64 DISK KIXX
First, the player can choose between different options. Single races or cups can be chosen as well as the number of players (one or two), the number of rounds and the difficulty grade. Pitstop 2 is played in the splitscreen mode. If only one player is set, the computer controls the vehicle in the lower half of the screen.
Pitstop 2 offers altogether 6 different tracks which are Hockenheim (Germany), Sebring (USA), Brands Hatch (England), Watkins Glen (USA), Rouen (France) and Vallelunga (Italy). There is no roadside structure at the track but in return, the track is zoomed in fluenty. The graphical display of the racers is also successful. The vehicles can be well controlled along the track. Concerning the tracks: Except for horizontal graphics and the course of the track nothing changes. The runway is always flat, black and the kerbs are always red-white and the grass is green. There is no huge graphical diversity.
But concerning the game itself there is a lot of action! The two vehicles are completely identical concerning the performance. So exciting races are inevitable. The other cars that appear during the race and need to be overtaken are mere dummies. An actually drastic cut which does not weigh much in this game, as the direct duel against the opponent (human or computer) is important. Times of altogether 8 other drivers are calculated which finally form the end result (compared to the own time).
The already pathbreaking features for 1984 were on the one hand the fuel consumption and what was even more: the tyre abrasion. The more often the car would bump somewhere, the more were the tyres strained - and this for each tyre individually. The state of each tyre is shown by a colour marking on the tread area. For a new tyre the colour is at first black and then changes to brighter colours with more abrasion. If the marking is white, another touch is enough for the premature out. Of course the opponent made of flesh and blood likes to see this happen to you as much as vice versa. Therefore provoked bumpings can happen fast in a duel between two humans, to throw the opponent out of the race. Because if a tyre is burst, then the race is over.
Damaged tyres can be changed in the pit. The fun is: you have to do the work yourself. The player controls a mechanican that lugs the single tyres to and frow and also changes them. The whole thing happens far from fast, but it is an enriching feature. The tyre sneaker is cult for a long time! Races are not seldom decided in the pit.
The refuelling must also take place in the pit. Here you need to mind the fuel display, as an overfuelling of the tank leads to an empty tank and you have to start anew.
KOMPLETT I BOX