SIM CITY 2000 SUPER FAMICOM
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SIM CITY 2000 SUPER FAMICOM - HVC-AWWJ-JPN
FUNGERAR PÅ JAPANSK ELLER REGIONSFRI ENHET
This port was released in North America in late 1996, near the end of the Super Nintendo's life span. There were a lot of losses and differences from the original version.
The scrolling screen takes much longer to scroll and the in-game controls were modified. As in the previous SimCity title, there is no SNES Mouse support. Riots and volcanoes were removed. Also, the SNES port omits the cheat codes, limits the city maps to six, has no difficulty setting and includes only five generic scenarios. There is only one save slot. There is only one newspaper for the whole city, no matter what size that the city is. The game has fewer songs than the original PC version.
In addition, the stock photographs were replaced with more Japanese anime/manga-like pictures. This is the only port of the game to feature such pictures. All team names, city names, and mayor names were limited to 8 characters, whereas the PC version allows for up to 32 characters. There are additional gifts: a bigger city hall at 1,000,000 population, a TV station at 2,000,000 population, and a rocket launching pad at 3,000,000 population. The player can see an actual launch of a single launch arco by achieving 5,000,000 population in the last scenario.
ENDAST KASSETT