SPONGEBOB SQUAREPANTS LIGHTS, CAMERA,PANTS GBA
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SpongeBob SquarePants: Lights, Camera, Pants! is a 2005 party video game based on the TV series SpongeBob SquarePants. It was released in October 2005 for the Xbox, PlayStation 2, GameCube, Game Boy Advance, and the PC. It was released for the Nintendo DS in Korea in 2007, but its North American release was cancelled. It is the first SpongeBob SquarePants title to feature multiplayer mini-games, similar to the Mario Party video game series.[2] It is also the last SpongeBob game for the Xbox. It is also the last time Charles Nelson Reilly would voice the Dirty Bubble before his death in 2007. For reasons unknown, Mermaid Man was not voiced by his original voice actor Ernest Borgnine but instead Joe Alaskey, who would voice him again in SpongeBob SquarePants: Creature from the Krusty Krab.
The game includes 30 unique minigames (referred to as "auditions") that have different play style and objectives, though the common goal is to get the highest points. Each minigame is based off an area or location in Bikini Bottom. Every location has three minigames with it. There are a total of 8 locations for a total of 24 minigames that are played through story mode. The other six are optional unlockables. Examples of the minigames include a driving test, whose goal is to finish the first through three driving courses; a jailbreak, whose goal is to free as many prison inmates as possible without getting caught; and a rhythm minigame, whose goal is to match the short and long musical notes that travel toward a marker. There are two types of minigames: the free-for-all type, where the player compete against the three other characters, and the 2 vs 2 type, where the player teams up with the first CPU that the player choose (or the second player) against the other two CPU.
In this mode, the player are required to obtain a certain amount of popularity points to move through the 8 locations in the game. If there are not enough points, the player will have to replay the minigames until they can pass the mark. Additionally, each location also ranks the number of points all four characters obtain; having the highest means that that particular character becomes the main star of the location's film segment. If two characters are tied, the winner is decided by a rock-paper-scissors. A different and unique minigame is played if three players tie, and in the very rare case that all four obtain the same points, the rock-paper-scissors is played thrice. Once all 8 locations are passed, the movie clips are combined to form a full-length cinematic.
There are three phases of the mode: Bronze, Silver, and Gold. The movies produced are the same; the difference lies in the number of points required to pass a location. Each phase also has their own action figures and artworks unlocked by fulfilling a certain objective and attaining a certain score, respectively, in a specific minigame. It should be noted that the phase is also applied to other modes, giving the player the chance to get the collectibles outside story mode. The game will warn the player when they are about to proceed to the next phase since they cannot go back to an earlier phase; once the player choose to enter a new phase, all figures and artworks from earlier phases not yet collected will be lost, and only obtainable in the game's free play, or "Single Audition" and "Tournament" modes.
ENDAST KASSETT