STAR OCEAN THE SECOND STORY PS1 NTSC USA

1 299 kr
PS1-STAROCEANUS-CIB

Beskrivning av STAR OCEAN THE SECOND STORY PS1 NTSC USA

STAR OCEAN THE SECOND STORY PS1 NTSC USA - SCUS-94421 94421

FUNGERAR PÅ AMERIKANSK ELLER REGIONSFRI ENHET

Star Ocean: The Second Story is an action role-playing video game developed by tri-Ace and published by Enix for the PlayStation. It is the second game in the Star Ocean series and the first game in the series to be released outside Japan, arriving in North America in May 1999 and Europe in April 2000, by Sony Computer Entertainment. Taking place in a science fantasy universe, the story centers around a young man named Claude Kenny, a cadet from a space-faring Earth organization who is stranded on an undeveloped, medieval-level planet. There, he meets several companions and must stop a plot from an evil organization that spans multiple worlds before finding his way home. The game was the basis of manga and anime adaptations.

An enhanced remaster called Star Ocean: Second Evolution[b] was developed by TOSE, later released for the PlayStation Portable in April 2008 in Japan, and 2009 in North America, Europe, and Australia. It features newly animated cutscenes by Production I.G, a re-recorded soundtrack, and additional story elements.

Second Evolution was released for PlayStation 4 and PlayStation Vita in Japan during October 2015 and later PlayStation 3 in December 2015. The Download Version features enhanced graphics and BGM, a new theme song and DLC to help you in the game. Square Enix has no plans to release it outside of Japan.

The game gives the player the choice of playing as Claude or Rena, with the journey evolving and ending differently depending on the choices one makes. The Second Story's gameplay is broadly similar to that of most RPGs. The player goes from town to town and dungeon to dungeon, following the central story and occasionally branching off to perform side quests. Characters gain Experience Points from battle and level up as a result, becoming gradually stronger as time passes and more battles are fought.
However, the game is a member of the Star Ocean franchise, and as such features various deviations from the standard RPG format. Battles are much more action-oriented: they take place in real time, during which the player has manual control over their character, as opposed to choosing options from a menu. Battles take place on a broad battlefield, over which the player's character can move without limit, allowing them to trade blows face-to-face with the enemy or circle around for a flanking attack. The other party members (up to 3 others) are controlled by the game's AI; the player may change an ally's Strategy to one of six different pre-determined options (ranging from "Spread out and attack" to "Save your Magic Points" to "Stand Still and Don't Do Anything").

The game features a comprehensive Skill system. Nine different batches of skills are sold in in-game shops; once unlocked this way, they must be learned by committing battle-earned "Skill Points" to them. Some skills raise a character's statistics; some unlock Specialty abilities; and some provide bonuses in battle (such as the ability to counter-attack). Specialties allow the characters to create a wide variety of items, and include Herbal medicine, Cooking, Writing, Composing and Musicianship, Pickpocketing and Training. Furthermore, the entire party can contribute to "Super Specialty" skills such as "Master Chef", Blacksmithing, Publishing and "Reverse Side", which allows the character to counterfeit valuable items at the risk of lowering their allies' opinion of them. Every item created has some sort of tangible benefit—foods restore Hit Points and/or Magic Points, training increases the gain in Experience Points, and written novels can be submitted to a publisher, with royalties collectable later—but every attempt requires the expenditure of a consumable item, and may fail to produce anything useful.

Finally, a mechanic called "Private Actions" allows the player to influence the relations between their characters. During a "Private Action", the player's party temporarily breaks up during a visit to a town, with each character going their own way to shop, visit friends and family (if applicable) or otherwise relax. The player's main character (either Claude or Rena) can then interact with their allies, often with the option of making one of those allies like another character more (or less). This "relationship point" mechanic can have a major effect in battle—if Character A's close friend is felled, Character A will get major combat bonuses for a short time—and also determines what ending the player will see, as each party member's scene plays out differently depending on who they did (or didn't) befriend. There are 86 possible endings (or 87, depending on how one wants to count them).

 

KOMPLETT I BOX - FINT SKICK