CASPER SPIRIT DIMENSIONS PS2
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CASPER SPIRIT DIMENSIONS PS2 - SLES-50647
Casper: Spirit Dimensions is a 2001 action-adventure video game released by Lucky Chicken, based on the Harvey Comics cartoon character Casper the Friendly Ghost.
Casper: Spirit Dimensions a 3D action-adventure game. It is the first 3D game to have a movable camera in the Casper series. Both right and left analog sticks are needed to move Casper allowing him to fly up and down as well as forwards, backwards and sideways. Oddly, the default setting has the primary movement of Casper mapped to the right stick, and the viewpoint controlled with the left. This contrasts with the conventional dual-stick control layout of movement with the left stick and viewpoint with the right, though there is an option to switch it using the control configuration in the options menu. If Casper leaves a dimension before completing a task he must start the task all over again upon re-entry. Casper can move faster using his "Casper Comet" which uses his energy which he can recover while not not using this power or by picking up a Ghost Speed sphere. Casper can fire super spirit blasts which use up a Ghost Power Point each time he uses this attack. Ghost Power Points can also be used to enable Casper's ethereal shield which make him temporarily invincible and allow him to pass through grated obstacles. Throughout the dimensions are ethereal energy spheres which allow Casper to enhance his attacks as well as restore his health, energy and Ghost Power Points. At seven points in the game Casper can choose a reward increasing his speed, health or power. In most demensions before the Ghost Ship there are gems to collect with every 100 gems collected giving him an extra life (even a ghost can lose his soul according to Kibosh). If Casper loses a life, by losing all his health, he must restart the task he is on as if he left the dimension.
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