DISNEYS ALADDIN MEGADRIVE

499 kr
MD-ALADDIN-CIB

Beskrivning av DISNEYS ALADDIN MEGADRIVE

DISNEYS ALLADDIN MEGADRIVE - 670-3217-50

Disney's Aladdin is a platform video game developed by Virgin Games and Disney Software based on the 1992 motion picture of the same name. The game was released for the Sega Genesis in November 1993, and was later ported to the Amiga computer and MS-DOS. The NES and the Game Boy received a reworked port. It is one of several video games based on this film, including another game that was released in the same month by Capcom for the Super Nintendo Entertainment System.

The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can attack either close range with a scimitar, which can deflect certain projectiles, or long range with a limited supply of apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues from a traveling peddler. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives, and continues until the player runs out of Genie tokens or lands on Jafar. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.

The Amiga and PC versions (DOS) were based on the Mega Drive/Genesis version, featuring enhanced music and sound effects. The Nintendo Entertainment System received a port as well, which was later adapted into a Game Boy version, which was compatible with the Super Game Boy and Game Boy Color.

The Game Boy Color port was developed by Crawfish Interactive and published by Ubisoft Nov 7, 2000

 

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