GODZILLA UNLEASHED PS2
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GODZILLA UNLEASHED PS2 - SLES-54960
Godzilla: Unleashed is a 3D fighting video game based on the Godzilla film franchise for the Wii and PlayStation 2, developed by Pipeworks Software and published by Atari, Inc.. The PS2 and Nintendo DS versions were released on November 20 (the latter as Godzilla Unleashed: Double Smash and the Wii version on December 5, 2007, in North America, and all versions on February 22, 2008, in Europe.
The game is set during a series of unnatural disasters across Earth due to unexplained appearances of large crystals, where the Vortaak alien race are invading once again. The game features over 20 Kaiju and Mechas from all three Godzilla eras; as well as two original Toho-approved creations: Krystalak and Obsidius. Unleashed is a sequel to Godzilla: Save the Earth.
Like its predecessors, Godzilla Unleashed plays as a 3D fighting game with the option to play with up to four monsters at a time, with or without teams. While the PS2 version involves only button presses, the Wii version uses a combination of button presses and physically moving the Wii Remote and Nunchuk. Basic punch and kick attacks are through the A and B buttons while more powerful and aggressive strikes require swinging of the remote up, down or sideways while pressing A and/or B.Movement is done by the analog stick on the Nunchuk, and flicking it upwards allows players to jump. Flicking both the remote and Nunchuk allows monsters to grab nearby opponents or environmental objects, and throw them. Weapon and beam attacks also return, but are much less powerful and do not lock on, although they can be sustained for much longer periods of time. Rage Mode from the previous games is absent, but monsters can achieve "Critical Mass" by destroying the energy crystals found in arenas, which causes them to temporarily increase in size, glow red (similar looking to Burning Godzilla from Godzilla vs. Destoroyah), and deal more damage.
Monsters can also use one of seven "Power Surges", which are temporary abilities that can be used only once per battle, per monster. Surges increase certain traits, like for example the Fire Surge increases damage dealt and Speed Surge increases speed. They can also decrease abilities like Shield Surge, which increases defense while slowing movement. Others can improve and damage others like Radiation Surge that improves health regeneration while impairing that of nearby monsters. Before the Surge is over, monsters can release a powerful shockwave attack. In the single player Story Mode, multiple Power Surges can be collected through defeating an enemy monster afflicted with the Surge. In multiplayer mode, the Surges are obtained by destroying Surge Crystals that pop up in the environment.
Along with destructible environments, Earth's Military or the Vortaak's Forces are present, depending on the arena/city. Both will attack certain monsters each time. Monsters are attacked on differing circumstances. For example Global Defense Force monsters will be attacked by humans if they go out their way to destroy human buildings and military units being on the same side. The same goes for Alien monsters and the Vortaak. Destruction of crystals and use of Power Surges and Critical Mass can also affect military attitude towards certain monsters. In Story Mode, the Atragon appears multiple times throughout but due to the personal attitude of its Admiral, it will attack regardless of actions or faction.
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